You can go through the bramble with a banana in it. Donkey Kong Country 2 is my second favorite SNES game and also is my favorite in the series. You can jump up and toss your collaborate into the barrel. All Games » Game Boy Advance » Donkey Kong Country 2. At the end, jump over the target and go all the way to the right. However, it should be noted that some elements were tweaked in the remake.It was a relaxing, sunny day on Donkey Kong Island. You'll get launched to a concealed area that will warp you to the end of the level. Post #1. There are 40 DK Coins in total. If they follow this arrow, they head through a passage that leads them towards a Flotsam, a light-giving barrel, and then farther downwards into a lower area that holds a Puftup and another barrel that can remove the surrounding darkness for a limited amount of time. Take the Quiz: Donkey Kong Country 2 Gangplank Galleon. You'll get launched to a covert area that will warp you to the end of the level. Jump up, and after that toss your partner directly. You will see a banana coin and a banana bunch. It was released on 21 November 1995 in Japan, and in December 1995 in North America and Europe. After the first Squawks, jump down the hole with Diddy and hold Right. In Mario64, this means finding all 120 stars (only about 60 are needed to "win" the game.) Soon after, as they swim up north through the curved passage, they reach a DK Barrel and an additional Puftup that guards a barrel that is able to light up the dark, underwater area. Stand on the first barrel from the left and when you are on it (you need both Diddy and his girlfriend) press A. Forward: Gangplank Galleon Ahoy! The shortcut barrel is to the far right of the coin. Despite the level's name, Glimmer the Angler Fish does not appear unlike the eponymous Donkey Kong Country 2: Diddy's Kong Quest level.The level starts completely dark, and throughout the level, Diddy and Dixie must swim into barrels because they each illuminate the level temporarily. In the first level of the game, play until you get Rambi. For example, get Ramby in Pirate Panic. On the other side is a room with the letter O. N: After crossing the Star Barrel, the Kongs or Enguarde must go down slightly and through a thin passage to find a small room with the letter N. G: Shortly after passing the first DK Barrel after the Star Barrel, the Kongs can find a light barrel followed by a line of three Puftups. If the heroes pass the No Animal Sign mentioned previously, they come up to a group of crates that they can jump on to find a spring, which they must bounce on to successfully complete the level. Funky is seen surfing and then falling off his board. The Kongs can find a small channel immediately before the Star Barrel that leads them to the letter N and acts as a shortcut through the level. Cranky's Theme: 1:54: Download: 5. After you've beaten Hot-Head Hop, return there with both Diddy and Dixie. If the primates travel west from the level's beginning, rather than east, they come up to a light-bearing barrel and an arrow pointing downwards that is formed by a group of bananas. Glimmer's Galleon To find the first bonus area in Glimmer's Galleon, start at the beginning of the level and swim up and right into the hole in the crate. ... Donkey Kong picture. A barrel will shoot you upwards. Despite the level's name, Glimmer the Angler Fish does not appear unlike the eponymous Donkey Kong Country 2: Diddy's Kong Quest level. This page was last edited on October 17, 2019, at 15:18. You will see a number made out of bananas. In the background of the stage, the hold ship contains oil lanterns, barrels, crates, banana bunches, treasure chests, steel kegs, a Giant Banana, cells and gold coins pile. Throw it at the highest bee. 0:00:58.55: Your partner will be captured in the warp barrel if done properly. Proceed and you will get in an invisible barrel. Then, go to the right. Use Dixie's helicopter spin and spin under the plat form you start on; use Diddy's cartwheel jump; or step off with Rattly and press B. If they swim north through the passage, they come up to a hidden room that contains an open crate that they can enter to access a Bonus Level. Jump up there and throw your character up to discover a DK Coin. It's lined up with the center of the blue-rimmed hole in the background. Go back into the room again and a token worth 75 Kremkions will be inside. Glimmer is an angler fish who makes his only appearance in the second stage of Krem Quay, Glimmer's Galleon on Donkey Kong Country 2: Diddy's Kong Quest. Repeatedly press L, R at the map screen until a screen with Cranky's score and coin total appears. Go through the very first part of the level, and after that stop at the area with 4 barrels in the background. "Donkey Kong Country 2" is my second favorite SNES game and also is my favorite in the series. Gloomy Galleon is the fourth world in Donkey Kong 64.It is a water-based cove area featuring K. Rool's sunken navy from earlier Donkey Kong games.The stage has a mild pirate theme with both underwater and cave-like areas. Do not start swimming when you reach Clapper the Seal and use him to cool off the water for the very first time. Try to jump up by using the special where you found the muscle man. Ride it to steam wisp just after the "K". You should now see an arrow of bananas. Then, go to the right. You'll get launched to a surprise area that will warp you to the end of the level. Then, return to where you got Ramby and hit the crate. 9780761503538 0761503536 Donkey Kong Country 2 - Diddy's Revenge Games Secrets - The Unauthorised Version, Joe Hutsko 9780595448289 0595448283 The Ages, Andrew A Kozelka 9781557733481 1557733481 The Peacemakers, J. T Edson 9780452287280 0452287286 And God Created the Au Pair, Benedicte Newland, Pascale Smets To the right of the arrow, the primates can find a passage leading to the north with a light-giving barrel at the beginning of it. The area flashes on and off to indicate when the level turns dark again. Stuck in this game? Before you start your journey, go above through the hidden passage between the barrels. Next, get back into the cabin without touching the two bananas in front of the door. The Kongs can find a passage below this banana that contains another Animal Barrel, which contains Enguarde. Jump up and throw your partner straight up into shortcut barrel. He asked for Donkey Kong to join him, but DK simply continues lounging. At the very start of the level, you'll find a stack of barrels in the background. From here, the Kongs must swim to the wall and to the top-right corner where there are three small crates that they must pass through. The passage leads to a wider area with a light-bearing barrel and a Lockjaw in it. As Diddy and Dixie continue farther north, they come up to a small channel between the two passages. Do this quickly, or it will float away. You can take them if desired. An arrow made of bananas pointing to the west is next to the level's Star Barrel, and if it is followed, the heroes come up to a few Flotsams and a small alcove that contains a banana. Some of the places that they are hidden in include secret passages, as an end-of-level prize (in a couple of levels), or even within a level's Bonus Area. Repeat this as needed. Walk to edge of platform. Finally, go back to the barrels again and grab that same bunch of bananas, returning to the cabin without touching the two bananas in front of the door. Glimmer's Galleon takes place in a cargo hold of a crashed galleon. You'll get launched to a covert area that will warp you to the end of the level. At the beginning of the level, when you jump on the skull cart, instead of pressing Right to go forward, press Left. You will see a number made out of bananas. Donkey Kong Country 2 has 67 likes from 75 user ratings. The barrel is followed by a Flotsam, an arrow formed by bananas pointing to the north, a DK Barrel, and another Lockjaw. Before you start your journey, go above through the hidden passage between the barrels. A token worth 75 Kremcoins should be inside. If you keep avoiding the objects such as clouds and balls, he will eventually shoot a barrel. You don’t e’en get the respite from Donkey Kong Country swimming controls most water levels offer, Enguarde, thanks to useless Glimmer getting in the way.. For Diddy’s Kong Quest this is a particularly weak level ’cause it’s the only level that takes place entirely underwater. To reach it, you require to jump to the straight off the top of the stack, kip down midair, and after that toss your partner into the upper lefthand corner of the screen. At the start of the level, you'll see some boxes covered in seaweed with a Kremling walking backward and forward throughout them. When Rambi touches the sign, he'll turn into a DK Coin. Collect all DK Coins and Kremkoins in Gangplank Galleon . There's an unnoticeable warp barrel straight over it. There's an undetectable warp barrel lined up with the pail hanging below the platform. Get the ba.., Donkey Kong Country 2: Diddy's Kong Quest for the Super Nintendo Go to the very top, and after that toss your partner directly into the covert warp barrel. The primates then come up to another Flotsam as they approach another light-giving barrel, which sits next to an arrow pointing upwards that is formed by a group of bananas. All the latest Donkey Kong Country 2: Diddy's Kong Quest cheats, cheat codes, hints, trophies, achievements, FAQs, trainers and savegames for SNES.
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